<!DOCTYPE html>
<html lang="en">
	<head>
		<title>three.js webgl - box selection</title>
		<meta charset="utf-8">
		<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
		<link type="text/css" rel="stylesheet" href="main.css">
		<style>
			body {
				background-color: #f0f0f0;
				color: #000;
				touch-action: none;
			}

			a {
				color: #08e;
			}

			.selectBox {
				border: 1px solid #55aaff;
				background-color: rgba(75, 160, 255, 0.3);
				position: fixed;
			}
		</style>
	</head>
	<body>

		<div id="info">
			<a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> webgl - box selection
		</div>

		<!-- Import maps polyfill -->
		<!-- Remove this when import maps will be widely supported -->
		<script async src="https://unpkg.com/es-module-shims@1.8.0/dist/es-module-shims.js"></script>

		<script type="importmap">
			{
				"imports": {
					"three": "../build/three.module.js",
					"three/addons/": "./jsm/"
				}
			}
		</script>

		<script type="module">

			import * as THREE from 'three';

			import Stats from 'three/addons/libs/stats.module.js';

			import { SelectionBox } from 'three/addons/interactive/SelectionBox.js';
			import { SelectionHelper } from 'three/addons/interactive/SelectionHelper.js';

			let container, stats;
			let camera, scene, renderer;

			init();
			animate();

			function init() {

				container = document.createElement( 'div' );
				document.body.appendChild( container );

				camera = new THREE.PerspectiveCamera( 70, window.innerWidth / window.innerHeight, 0.1, 500 );
				camera.position.z = 50;

				scene = new THREE.Scene();
				scene.background = new THREE.Color( 0xf0f0f0 );

				scene.add( new THREE.AmbientLight( 0xaaaaaa ) );

				const light = new THREE.SpotLight( 0xffffff, 10000 );
				light.position.set( 0, 25, 50 );
				light.angle = Math.PI / 5;

				light.castShadow = true;
				light.shadow.camera.near = 10;
				light.shadow.camera.far = 100;
				light.shadow.mapSize.width = 1024;
				light.shadow.mapSize.height = 1024;

				scene.add( light );

				const geometry = new THREE.BoxGeometry();

				for ( let i = 0; i < 200; i ++ ) {

					const object = new THREE.Mesh( geometry, new THREE.MeshLambertMaterial( { color: Math.random() * 0xffffff } ) );

					object.position.x = Math.random() * 80 - 40;
					object.position.y = Math.random() * 45 - 25;
					object.position.z = Math.random() * 45 - 25;

					object.rotation.x = Math.random() * 2 * Math.PI;
					object.rotation.y = Math.random() * 2 * Math.PI;
					object.rotation.z = Math.random() * 2 * Math.PI;

					object.scale.x = Math.random() * 2 + 1;
					object.scale.y = Math.random() * 2 + 1;
					object.scale.z = Math.random() * 2 + 1;

					object.castShadow = true;
					object.receiveShadow = true;

					scene.add( object );

				}

				renderer = new THREE.WebGLRenderer( { antialias: true } );
				renderer.setPixelRatio( window.devicePixelRatio );
				renderer.setSize( window.innerWidth, window.innerHeight );
				renderer.shadowMap.enabled = true;
				renderer.shadowMap.type = THREE.PCFShadowMap;

				container.appendChild( renderer.domElement );

				stats = new Stats();
				container.appendChild( stats.dom );

				window.addEventListener( 'resize', onWindowResize );

			}

			function onWindowResize() {

				camera.aspect = window.innerWidth / window.innerHeight;
				camera.updateProjectionMatrix();

				renderer.setSize( window.innerWidth, window.innerHeight );

			}

			//

			function animate() {

				requestAnimationFrame( animate );

				render();
				stats.update();

			}

			function render() {

				renderer.render( scene, camera );

			}

			const selectionBox = new SelectionBox( camera, scene );
			const helper = new SelectionHelper( renderer, 'selectBox' );

			document.addEventListener( 'pointerdown', function ( event ) {

				for ( const item of selectionBox.collection ) {

					item.material.emissive.set( 0x000000 );

				}

				selectionBox.startPoint.set(
					( event.clientX / window.innerWidth ) * 2 - 1,
					- ( event.clientY / window.innerHeight ) * 2 + 1,
					0.5 );

			} );

			document.addEventListener( 'pointermove', function ( event ) {

				if ( helper.isDown ) {

					for ( let i = 0; i < selectionBox.collection.length; i ++ ) {

						selectionBox.collection[ i ].material.emissive.set( 0x000000 );

					}

					selectionBox.endPoint.set(
						( event.clientX / window.innerWidth ) * 2 - 1,
						- ( event.clientY / window.innerHeight ) * 2 + 1,
						0.5 );

					const allSelected = selectionBox.select();

					for ( let i = 0; i < allSelected.length; i ++ ) {

						allSelected[ i ].material.emissive.set( 0xffffff );

					}

				}

			} );

			document.addEventListener( 'pointerup', function ( event ) {

				selectionBox.endPoint.set(
					( event.clientX / window.innerWidth ) * 2 - 1,
					- ( event.clientY / window.innerHeight ) * 2 + 1,
					0.5 );

				const allSelected = selectionBox.select();

				for ( let i = 0; i < allSelected.length; i ++ ) {

					allSelected[ i ].material.emissive.set( 0xffffff );

				}

			} );

		</script>

	</body>
</html>