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		[page:Object3D] &rarr; [page:Line] &rarr; [page:LineSegments] &rarr;

		<h1>[name]</h1>

		<p class="desc">Helper object to visualize a [page:Plane].</p>

		<h2>Code Example</h2>

		<code>
		const plane = new THREE.Plane( new THREE.Vector3( 1, 1, 0.2 ), 3 );
		const helper = new THREE.PlaneHelper( plane, 1, 0xffff00 );
		scene.add( helper );
		</code>

		<h2>Constructor</h2>

		<h3>
			[name]( [param:Plane plane], [param:Float size], [param:Color hex] )
		</h3>
		<p>
			[page:Plane plane] -- the plane to visualize.<br />
			[page:Float size] -- (optional) side length of plane helper. Default is
			1.<br />
			[page:Color color] -- (optional) the color of the helper. Default is
			0xffff00.<br /><br />

			Creates a new wireframe representation of the passed plane.
		</p>

		<h2>Properties</h2>
		<p>See the base [page:Line] class for common properties.</p>

		<h3>[property:Plane plane]</h3>
		<p>The [page:Plane plane] being visualized.</p>

		<h3>[property:Float size]</h3>
		<p>The side lengths of plane helper.</p>

		<h2>Methods</h2>
		<p>See the base [page:LineSegments] class for common methods.</p>

		<h3>[method:undefined updateMatrixWorld]( [param:Boolean force] )</h3>
		<p>
			This overrides the method in the base [page:Object3D] class so that it
			also updates the helper object according to the [page:PlaneHelper.plane .plane] and [page:PlaneHelper.size .size] properties.
		</p>

		<h3>[method:undefined dispose]()</h3>
		<p>
			Frees the GPU-related resources allocated by this instance. Call this
			method whenever this instance is no longer used in your app.
		</p>

		<h2>Source</h2>

		<p>
			[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
		</p>
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