<!DOCTYPE html> <html lang="en"> <head> <title>three.js webgl - level of detail</title> <meta charset="utf-8"> <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0"> <link type="text/css" rel="stylesheet" href="main.css"> </head> <body> <div id="info"> <a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> - level of detail </div> <!-- Import maps polyfill --> <!-- Remove this when import maps will be widely supported --> <script async src="https://unpkg.com/es-module-shims@1.8.0/dist/es-module-shims.js"></script> <script type="importmap"> { "imports": { "three": "../build/three.module.js", "three/addons/": "./jsm/" } } </script> <script type="module"> import * as THREE from 'three'; import { FlyControls } from 'three/addons/controls/FlyControls.js'; let container; let camera, scene, renderer, controls; const clock = new THREE.Clock(); init(); animate(); function init() { container = document.createElement( 'div' ); document.body.appendChild( container ); camera = new THREE.PerspectiveCamera( 45, window.innerWidth / window.innerHeight, 1, 15000 ); camera.position.z = 1000; scene = new THREE.Scene(); scene.fog = new THREE.Fog( 0x000000, 1, 15000 ); const pointLight = new THREE.PointLight( 0xff2200, 3, 0, 0 ); pointLight.position.set( 0, 0, 0 ); scene.add( pointLight ); const dirLight = new THREE.DirectionalLight( 0xffffff, 3 ); dirLight.position.set( 0, 0, 1 ).normalize(); scene.add( dirLight ); const geometry = [ [ new THREE.IcosahedronGeometry( 100, 16 ), 50 ], [ new THREE.IcosahedronGeometry( 100, 8 ), 300 ], [ new THREE.IcosahedronGeometry( 100, 4 ), 1000 ], [ new THREE.IcosahedronGeometry( 100, 2 ), 2000 ], [ new THREE.IcosahedronGeometry( 100, 1 ), 8000 ] ]; const material = new THREE.MeshLambertMaterial( { color: 0xffffff, wireframe: true } ); for ( let j = 0; j < 1000; j ++ ) { const lod = new THREE.LOD(); for ( let i = 0; i < geometry.length; i ++ ) { const mesh = new THREE.Mesh( geometry[ i ][ 0 ], material ); mesh.scale.set( 1.5, 1.5, 1.5 ); mesh.updateMatrix(); mesh.matrixAutoUpdate = false; lod.addLevel( mesh, geometry[ i ][ 1 ] ); } lod.position.x = 10000 * ( 0.5 - Math.random() ); lod.position.y = 7500 * ( 0.5 - Math.random() ); lod.position.z = 10000 * ( 0.5 - Math.random() ); lod.updateMatrix(); lod.matrixAutoUpdate = false; scene.add( lod ); } renderer = new THREE.WebGLRenderer( { antialias: true } ); renderer.setPixelRatio( window.devicePixelRatio ); renderer.setSize( window.innerWidth, window.innerHeight ); container.appendChild( renderer.domElement ); // controls = new FlyControls( camera, renderer.domElement ); controls.movementSpeed = 1000; controls.rollSpeed = Math.PI / 10; // window.addEventListener( 'resize', onWindowResize ); } function onWindowResize() { camera.aspect = window.innerWidth / window.innerHeight; camera.updateProjectionMatrix(); renderer.setSize( window.innerWidth, window.innerHeight ); } function animate() { requestAnimationFrame( animate ); render(); } function render() { controls.update( clock.getDelta() ); renderer.render( scene, camera ); } </script> </body> </html>