<!DOCTYPE html> <html lang="en"> <head> <title>three.js webgl - loaders - vox</title> <meta charset="utf-8"> <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0"> <link type="text/css" rel="stylesheet" href="main.css"> </head> <body> <div id="info"> <a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> - vox loader (<a href="https://ephtracy.github.io/" target="_blank" rel="noopener">Magica Voxel</a>) </div> <!-- Import maps polyfill --> <!-- Remove this when import maps will be widely supported --> <script async src="https://unpkg.com/es-module-shims@1.8.0/dist/es-module-shims.js"></script> <script type="importmap"> { "imports": { "three": "../build/three.module.js", "three/addons/": "./jsm/" } } </script> <script type="module"> import * as THREE from 'three'; import { OrbitControls } from 'three/addons/controls/OrbitControls.js'; import { VOXLoader, VOXMesh } from 'three/addons/loaders/VOXLoader.js'; let camera, controls, scene, renderer; init(); animate(); function init() { camera = new THREE.PerspectiveCamera( 50, window.innerWidth / window.innerHeight, 0.01, 10 ); camera.position.set( 0.175, 0.075, 0.175 ); scene = new THREE.Scene(); scene.add( camera ); // light const hemiLight = new THREE.HemisphereLight( 0xcccccc, 0x444444, 3 ); scene.add( hemiLight ); const dirLight = new THREE.DirectionalLight( 0xffffff, 2.5 ); dirLight.position.set( 1.5, 3, 2.5 ); scene.add( dirLight ); const dirLight2 = new THREE.DirectionalLight( 0xffffff, 1.5 ); dirLight2.position.set( - 1.5, - 3, - 2.5 ); scene.add( dirLight2 ); const loader = new VOXLoader(); loader.load( 'models/vox/monu10.vox', function ( chunks ) { for ( let i = 0; i < chunks.length; i ++ ) { const chunk = chunks[ i ]; // displayPalette( chunk.palette ); const mesh = new VOXMesh( chunk ); mesh.scale.setScalar( 0.0015 ); scene.add( mesh ); } } ); // renderer renderer = new THREE.WebGLRenderer( { antialias: true } ); renderer.setPixelRatio( window.devicePixelRatio ); renderer.setSize( window.innerWidth, window.innerHeight ); document.body.appendChild( renderer.domElement ); // controls controls = new OrbitControls( camera, renderer.domElement ); controls.minDistance = .1; controls.maxDistance = 0.5; // window.addEventListener( 'resize', onWindowResize ); } /* function displayPalette( palette ) { const canvas = document.createElement( 'canvas' ); canvas.width = 8; canvas.height = 32; canvas.style.position = 'absolute'; canvas.style.top = '0'; canvas.style.width = '100px'; canvas.style.imageRendering = 'pixelated'; document.body.appendChild( canvas ); const context = canvas.getContext( '2d' ); for ( let c = 0; c < 256; c ++ ) { const x = c % 8; const y = Math.floor( c / 8 ); const hex = palette[ c + 1 ]; const r = hex >> 0 & 0xff; const g = hex >> 8 & 0xff; const b = hex >> 16 & 0xff; context.fillStyle = `rgba(${r},${g},${b},1)`; context.fillRect( x, 31 - y, 1, 1 ); } } */ function onWindowResize() { camera.aspect = window.innerWidth / window.innerHeight; camera.updateProjectionMatrix(); renderer.setSize( window.innerWidth, window.innerHeight ); } function animate() { requestAnimationFrame( animate ); controls.update(); renderer.render( scene, camera ); } </script> </body> </html>