/* global QUnit */ import { GLBufferAttribute } from '../../../../src/core/GLBufferAttribute.js'; export default QUnit.module( 'Core', () => { QUnit.module( 'GLBufferAttribute', () => { // INSTANCING QUnit.test( 'Instancing', ( assert ) => { const object = new GLBufferAttribute(); assert.ok( object, 'Can instantiate a GLBufferAttribute.' ); } ); // PROPERTIES QUnit.todo( 'name', ( assert ) => { assert.ok( false, 'everything\'s gonna be alright' ); } ); QUnit.todo( 'buffer', ( assert ) => { assert.ok( false, 'everything\'s gonna be alright' ); } ); QUnit.todo( 'type', ( assert ) => { assert.ok( false, 'everything\'s gonna be alright' ); } ); QUnit.todo( 'itemSize', ( assert ) => { assert.ok( false, 'everything\'s gonna be alright' ); } ); QUnit.todo( 'elementSize', ( assert ) => { assert.ok( false, 'everything\'s gonna be alright' ); } ); QUnit.todo( 'count', ( assert ) => { assert.ok( false, 'everything\'s gonna be alright' ); } ); QUnit.todo( 'version', ( assert ) => { assert.ok( false, 'everything\'s gonna be alright' ); } ); QUnit.todo( 'needsUpdate', ( assert ) => { // set needsUpdate( value ) assert.ok( false, 'everything\'s gonna be alright' ); } ); // PUBLIC QUnit.test( 'isGLBufferAttribute', ( assert ) => { const object = new GLBufferAttribute(); assert.ok( object.isGLBufferAttribute, 'GLBufferAttribute.isGLBufferAttribute should be true' ); } ); QUnit.todo( 'setBuffer', ( assert ) => { assert.ok( false, 'everything\'s gonna be alright' ); } ); QUnit.todo( 'setType', ( assert ) => { assert.ok( false, 'everything\'s gonna be alright' ); } ); QUnit.todo( 'setItemSize', ( assert ) => { assert.ok( false, 'everything\'s gonna be alright' ); } ); QUnit.todo( 'setCount', ( assert ) => { assert.ok( false, 'everything\'s gonna be alright' ); } ); } ); } );