<!DOCTYPE html>
<html lang="en">
	<head>
		<meta charset="utf-8" />
		<base href="../../../" />
		<script src="page.js"></script>
		<link type="text/css" rel="stylesheet" href="page.css" />
	</head>
	<body>
		[page:Loader] &rarr;

		<h1>[name]</h1>

		<p class="desc">
			A loader for loading a [page:Material] in JSON format. This uses the
			[page:FileLoader] internally for loading files.
		</p>

		<h2>Code Example</h2>

		<code>
		// instantiate a loader
		const loader = new THREE.MaterialLoader();

		// load a resource
		loader.load(
			// resource URL
			'path/to/material.json',

			// onLoad callback
			function ( material ) {
				object.material = material;
			},

			// onProgress callback
			function ( xhr ) {
				console.log( (xhr.loaded / xhr.total * 100) + '% loaded' );
			},

			// onError callback
			function ( err ) {
				console.log( 'An error happened' );
			}
		);
		</code>

		<h2>Constructor</h2>

		<h3>[name]( [param:LoadingManager manager] )</h3>
		<p>
			[page:LoadingManager manager] — The [page:LoadingManager loadingManager]
			for the loader to use. Default is [page:LoadingManager THREE.DefaultLoadingManager].<br /><br />
			Creates a new [name].
		</p>

		<h2>Properties</h2>
		<p>See the base [page:Loader] class for common properties.</p>

		<h3>[property:Object textures]</h3>
		<p>
			Object holding any textures used by the material. See [page:.setTextures].
		</p>

		<h2>Methods</h2>
		<p>See the base [page:Loader] class for common methods.</p>

		<h3>
			[method:undefined load]( [param:String url], [param:Function onLoad], [param:Function onProgress], [param:Function onError] )
		</h3>
		<p>
			[page:String url] — the path or URL to the file. This can also be a
			[link:https://developer.mozilla.org/en-US/docs/Web/HTTP/Basics_of_HTTP/Data_URIs Data URI].<br />
			[page:Function onLoad] — Will be called when load completes. The argument
			will be the loaded [page:Material].<br />
			[page:Function onProgress] (optional) — Will be called while load
			progresses. The argument will be the ProgressEvent instance, which
			contains .[page:Boolean lengthComputable], .[page:Integer total] and
			.[page:Integer loaded]. If the server does not set the Content-Length
			header; .[page:Integer total] will be 0.<br />
			[page:Function onError] (optional) — Will be called when load errors.<br /><br />

			Begin loading from url.
		</p>

		<h3>[method:Material parse]( [param:Object json] )</h3>
		<p>
			[page:Object json] — The json object containing the parameters of the
			Material.<br /><br />

			Parse a `JSON` structure and create a new [page:Material] of the type
			[page:String json.type] with parameters defined in the json object.
		</p>

		<h3>[method:this setTextures]( [param:Object textures] )</h3>
		<p>
			[page:Object textures] — object containing any textures used by the
			material.
		</p>

		<h2>Source</h2>

		<p>
			[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
		</p>
	</body>
</html>